Overwatch started as an internal tool — a simple Go daemon that pinged our own services every 30 seconds and fired a Slack message when something went wrong. We open-sourced it and built a managed cloud on top.
We believe every team — from solo founders to engineering orgs — deserves production-grade observability without the complexity or cost of enterprise tooling. Overwatch is that tool: straightforward, reliable, and honest about what it does.
┌──────┐ │ ZERO │ │ NOISE│ └──────┘
Every alert means something. We obsess over signal quality so your on-call rotation stays sane.
┌──────┐ │ OPEN │ │ SRC │ └──────┘
The core monitoring server is open source. Audit it, self-host it, fork it. Trust is built in code, not promises.
┌──────┐ │ FAST │ │ 30s │ └──────┘
Checks run every 30 seconds. When something breaks, you hear about it in seconds — not minutes.
┌──────┐ │ BLDR │ │ FRST │ └──────┘
We build for engineers who ship fast and need reliable infrastructure feedback — not for procurement committees.